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Manual mod installation

Last updated: December 2024

Some mods aren't in our one-click installer, or you might have custom mods you want to use. Here's how to install them manually.

Before you start

  • - Create a backup of your server
  • - Verify the mod is compatible with your server version
  • - Download the mod file from a trusted source
  • - Check if the mod has any dependencies you need to install first

Uploading via the file manager

  1. 1. Stop your server (recommended)
  2. 2. Go to the Files tab
  3. 3. Navigate to the correct folder (see below)
  4. 4. Click Upload
  5. 5. Select your mod file(s)
  6. 6. Wait for upload to complete
  7. 7. Start your server

Where to put mod files

Minecraft (Bukkit/Spigot/Paper)

Plugins go in: /plugins/

Upload .jar files directly to the plugins folder.

Minecraft (Forge/Fabric)

Mods go in: /mods/

Upload .jar files to the mods folder. Make sure you're using mods for the correct modloader (Forge mods won't work on Fabric and vice versa).

Rust (Oxide/uMod)

Plugins go in: /oxide/plugins/

Upload .cs files. Oxide will compile them automatically on server start.

Valheim (BepInEx)

Mods go in: /BepInEx/plugins/

Upload .dll files or extract mod archives into the plugins folder.

ARK: Survival Evolved

Workshop mods are handled via the Startup tab—add the mod IDs there. Manual mods go in the /ShooterGame/Content/Mods/ folder.

Uploading large files or folders

For large files or entire modpacks:

  1. 1. Compress the files into a .zip archive
  2. 2. Upload the zip file to your server
  3. 3. Right-click the zip and select Extract
  4. 4. Delete the zip file to save space

Configuring mods

Most mods create configuration files on first run. After installing:

  1. 1. Start your server to generate config files
  2. 2. Stop the server
  3. 3. Navigate to the config folder (usually /plugins/ModName/ or /config/)
  4. 4. Edit the config file
  5. 5. Start the server again

Check the console

After starting with new mods, check the Console tab for any error messages. Errors usually indicate missing dependencies, version mismatches, or configuration problems.

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